Asia

You have entered Cyber-Region of Asia and your job, //if you accept it//, is to locate and complete enough activities within the cyber-countries listed below to solve the mystery surrounding Self-Expression and Identity within the cyber-region of Asia.

You will earn **American Dollars** for each activity you complete on your mission. Below you will find a image of the three cyber-countries within Asia. Click on an image and begin your journey to solve the mystery and complete as many activites as you can so you can move on to the next continent and earn big American Bucks.

Don't forget to complete the "**Covert Ops**" that may be available and **log** your travels within your page under the discussion forum for each topic.

**Introduction to this Mission:** **Entertainment** media and technology have played a significant role in shaping adolescent identities — from comic books, arcades, and televisions to computers, cell phones, and online communities. Today, the Internet offers teens infinite opportunities for self-expression. Research indicates that young people put a lot of thought into how they present themselves online. Laptops, smart phones, and tablets have made it even easier for teens to connect with friends 24/7, and through those connections they receive constant feedback on their online activity and self-representation. Today, teens use the Internet to explore their identities by:


 * Carefully curating their tagged photos on social network sites
 * Designing avatars to represent themselves in virtual worlds and in video games
 * Pretending to be a different age, gender, race, or role
 * Posting comments on YouTube, videos, blogs, or online forums

In the **Self-Expression and Identity** unit, teens reflect on how they present themselves to the world online and offline. You will explore what it means to be authentic on the Internet. Consider the benefits and risks you may pose to yourselves and to others when assuming different Web personas. Teens also reflect on the advantages and disadvantages that anonymity on the Web affords — helping some to feel freer, and others to seek out harmful behavior.

Teens will recognize that much of what is positive and negative on the Web depends on the user’s context and motivation. Overall, this unit encourages students to understand that there are ways to “keep it real” while using the Internet, without compromising creativity, fun, or personal exploration.

Are you **ready** to continue this journey to **earn** American $$ as you learn how to present yourself online in a postitive manner?

=China=

=Japan=

=India=

Alignment with Standards -- National Educational Technology Standards for Students © 2007
Source: Source: International Society for Technology in Education, 2007

**1. Creativity and Innovation** <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">a. apply existing knowledge to generate new ideas, products, or processes <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">b. create original works as a means of personal or group expression <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">c. use models and simulations to explore complex systems and issuesd. identify trends and <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">forecast possibilities <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">**2. Communication and Collaboration** <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">environments and media <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">d. contribute to project teams to produce original works or solve problems <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">**3. Research and Information Literacy** <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">a. plan strategies to guide inquiryb. process data and report results <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">**4. Critical Thinking, Problem Solving, and Decision Making** <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">a. identify and define authentic problems and significant questions for investigation <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">b. plan and manage activities to develop a solution or complete a project <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">d. use multiple processes and diverse perspectives to explore alternative solutions <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">**5. Digital Citizenship** <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">a. advocate and practice safe, legal, and responsible use of information and technology <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">b. exhibit a positive attitude toward using technology that supports collaboration, learning, and <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">productivity <span style="font-family: 'Comic Sans MS',cursive; font-size: 12pt;">c. demonstrate personal responsibility for lifelong learning